Struct AudioChannelLayout

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pub struct AudioChannelLayout(/* private fields */);
Expand description

A thin wrapper around AVChannelLayout to make it easier to use.

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impl AudioChannelLayout

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pub fn new(channels: i32) -> Result<Self, FfmpegError>

Creates a new AudioChannelLayout instance.

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pub fn copy(&self) -> Result<Self, FfmpegError>

Copies this AudioChannelLayout instance.

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pub fn validate(&self) -> Result<(), FfmpegError>

Validates the channel layout.

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pub unsafe fn wrap(layout: AVChannelLayout) -> Self

Wraps an AVChannelLayout automatically calling av_channel_layout_uninit on drop.

§Safety

Requires that the layout can be safely deallocated with av_channel_layout_uninit

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pub fn channel_count(&self) -> i32

Returns the number of channels in the layout.

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pub fn into_inner(self) -> AVChannelLayout

Consumes the AudioChannelLayout and returns the inner AVChannelLayout. The caller is responsible for calling av_channel_layout_uninit on the returned value.

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impl Default for AudioChannelLayout

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fn default() -> Self

Returns the “default value” for a type. Read more

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